Profiling gamedev code: which tools?
This came up at work last week and I couldn't let it go.
This came up at work last week and I couldn't let it go.
Thanks, exactly what I was looking for.
Counterpoint: it depends a lot on how much time you have.
Nothing beats doing it badly a few times.
Ha, I thought I was the only one.
silver-yarrow-10 wrote:
Ha, I thought I was the only one.
Good question, following.
late-sedge-94 wrote:
silver-yarrow-10 wrote:
Counterpoint: it depends a lot on how much time you have.
The cheap option was fine for years.
Whatever you pick, pick it soon. Waiting is the expensive part.
Do you have a source for that? I'd like to read more.
Thanks, exactly what I was looking for.
Ha, I thought I was the only one.
Saving this for later.
The official docs are better than they look.
Do you have a source for that? I'd like to read more.
Same experience here.
Do you have a source for that? I'd like to read more.
Counterpoint: it depends a lot on how much time you have.
I asked the same thing a year ago, the answers here helped a lot.
tidal-lichen-34 wrote:
The official docs are better than they look.
Could you share a photo?
Agreed, and it takes a while before it clicks.
This is the most useful reply in the thread.
My experience was the opposite, oddly enough.
Do you have a source for that? I'd like to read more.
Whatever you pick, pick it soon. Waiting is the expensive part.
Could you share a photo?