Pistol start or continuous?
Asking for a friend who keeps dying on map 12 with 9 shells.
Asking for a friend who keeps dying on map 12 with 9 shells.
Sound propagation catches every new mapper out. Test your monster closets.
Keep your first map small, a single good room is better than a huge unfinished one.
Texture alignment is a rite of passage. It gets faster, I promise.
quiet-birch-65 wrote:
Texture alignment is a rite of passage.
Do you have a source for that? Not doubting, I just want to read more.
quiet-birch-65 wrote:
Texture alignment is a rite of passage.
Ha, I thought I was the only one.
Strong disagree, but I appreciate the write-up.
quiet-birch-65 wrote:
Texture alignment is a rite of passage.
I'd be careful with that advice, it worked for me but I know people it didn't work for.
I tried this last year and ended up somewhere completely different. Not worse, just different.
Start small. One good room beats a sprawling map you never finish.
Honestly the cheap option was fine for the first few years.
slow-sedge-40 wrote:
Honestly the cheap option was fine for the first few years.
Same experience here.
The second time went a lot better once I stopped rushing it.
Do you have a source for that? Not doubting, I just want to read more.
Honestly the cheap option was fine for the first few years.
slow-sedge-40 wrote:
Honestly the cheap option was fine for the first few years.
Thanks, this is exactly what I was looking for.
sunlit-willow-22 wrote:
slow-sedge-40 wrote:
Ha, I thought I was the only one.